Disata HUD

5.00 EUR

Disata HUD

Description

[RELEASE] [PAID] Disata-HUD (Health, Armour, Hunger, Thirst, Sanity)

The enhanced heads-up display (HUD) shows player's vitals and is mounted on the mini-map, featuring an animation that expands when the player is inside any vehicle. In situations where the player is not in a vehicle, the HUD contracts to avoid obstructing their view or causing any distractions. This functionality ensures that the HUD is only present when necessary, making it a useful aid for navigating the game world in style.

Features:

  • Health
  • Armor
  • Hunger
  • Thirst
  • Sanity (Drunk level for ESX)

Screenshots:

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Customization


There is a possibility that customization options will be available in the future.


Supported


ESX
1.2.0


Credits


Design concept


Changelog


Version 1.0.0:

  • Initial Public Release
  • Developed a high-performance HUD
  • Added support for ESX status tracking (Hunger, Thirst, Drunk).
  • Included automatic UI scaling for various aspect ratios and resolutions.
  • Integrated Pause Menu detection to hide/show HUD elements automatically.

Version 1.0.1:

  • Fixed: "ESX is nil" errors caused by the script loading before the framework.
  • Changed: Updated to the modern ESX export system (no more getSharedObject deprecation warnings).

Version 1.1.0:

  • Compass System: Implemented heading, zone and street indicators.