Disata HUD
5.00 EUR
Description
[RELEASE] [PAID] Disata-HUD (Health, Armour, Hunger, Thirst, Sanity)
The enhanced heads-up display (HUD) shows player's vitals and is mounted on the mini-map, featuring an animation that expands when the player is inside any vehicle. In situations where the player is not in a vehicle, the HUD contracts to avoid obstructing their view or causing any distractions. This functionality ensures that the HUD is only present when necessary, making it a useful aid for navigating the game world in style.
Features:
- Health
- Armor
- Hunger
- Thirst
- Sanity (Drunk level for ESX)
Screenshots:


Customization
There is a possibility that customization options will be available in the future.
Supported
| ESX | 1.2.0 |
Credits
| Design concept |
Changelog
Version 1.0.0:
- Initial Public Release
- Developed a high-performance HUD
- Added support for ESX status tracking (Hunger, Thirst, Drunk).
- Included automatic UI scaling for various aspect ratios and resolutions.
- Integrated Pause Menu detection to hide/show HUD elements automatically.
Version 1.0.1:
- Fixed: "ESX is nil" errors caused by the script loading before the framework.
- Changed: Updated to the modern ESX export system (no more getSharedObject deprecation warnings).
Version 1.1.0:
- Compass System: Implemented heading, zone and street indicators.